Modules for secondary school I

The students learn new things and solve problems inspired by everyday life. Equipped with fresh learnings, they apply their skills to tools and methods from the current technology environment with the opportunity to develop them further.

DanceBots: Your dancing robot

1.5 days, CHF 2120, from 10 years old

Soldering, assembling, decorating and programming a robot
Children and teenagers build their own dancing robot from scratch. They solder the electronic components onto a circuit board, assemble the mechanical parts and decorate the robot. They then compose a choreography using a special software for DanceBots. They can bring their dancing robots back home to program additional dance moves.

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Magic Cube: electrical engineering

1.5-2.5h, CHF 860, from 12 years old

Working out fundamentals, testing results & programming processes

Using physical tools, children and teens experience what electrical engineering is. In pairs, they help the people of Elektron saving their planet, by networking sources and consumers, programming a factory’s sorting process and building bridges. If done correctly, the Magic Cube opens and electricityo on the planet is restored.

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Thymio: A way through the labyrinth

1.5 h, CHF 580, 10-15 years old

Programming Thymio robots to go through a labyrinth
With the help of Thymio robots, kids and teenagers get a first insight into programming with a visual programing language and learn to solve various robotic problems. Their task is to program their Thymio to independently go through a Labyrinth and find the way out. For older students, there is the possibility to program the robot with text-based instructions.

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micro:bit: smart parking

1.5 h, CHF 680, 10-15 years old

Developing, programming and testing a reversing assistant
The children and young people develop a reversing assistant for a classic car that gives the driver acoustic and visual feedback. The assistant is supposed to fulfill predefined requirements. To do this, they learn to program the tiny micro:bit computer with a graphical programming language and learn more about how ultrasonic sensors work.

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Micro:bit: Rock, Paper, Scissors & Co.

1.5-2.5 h, CHF 860, 10-15 years old

Write your own codes for a fun game
Using blocks, children and teenagers write their own code to draw icons on the micro:bit's LED matrix. They get an understanding of the micro-computer's accelerometer, which they use to control a random number generator. Activated with arm movement, their self-designed icons alternatively appear. The game can begin! Afterwards they deepen their learnings in other micro:bit modules.

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